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Polyphonic Synth with StandingWave2


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I’ve been working on a Simon-like game in order to stretch my AS3 knowledge, and I’ve been running up against some of Flash’s known issues regarding playing sounds at exact times. I stumbled upon StandingWave2 while searching for developments in the sound-in-Flash arena, and after just a few hours of messing with it, I am HOOKED. I’m not yet sure that it’s going to solve the particular issue I was having with the Simon game, but it’s spurred a few tangential ideas that I may try out first.

In any case, the movie at the top of this post is my first go with the StandingWave2 library, made in the course of a few hours on Sunday. I’m looking forward to more experiments.

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3 Comments

  1. Posted August 12, 2009 at 10:42 am | Permalink

    Flash finally has some pretty good libraries for sound, and it’s a lot of fun to play with.

    I look forward to seeing what you are able to create.

  2. Posted August 19, 2009 at 2:50 pm | Permalink

    u-i-r-w-e 8) play it!!!

  3. Posted August 25, 2009 at 7:48 pm | Permalink

    haha – great find!

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