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Author Archives: Momo the Monster

Fixing Orientation Issues with OpenFrameworks and iOS

I’m using openFrameworks alongside standard UIKit elements to build my app “Make Space Ship”, where you draw cool things with triangles. I’m getting close to release, and I was having all sorts of problems getting the orientation to launch correctly. The Problem The app is meant to be used in landscape orientations, so I set: [...]

Digital Drawing Event Tonight

Join us tonight at theSlate in NW Portland and try out our two digital drawing installations while you munch on some Koi Fusion fantasticness. Free Thursday, December 9th 6pm-9pm 2001 NW 19th Ave #104

Bridge Invaders Released

I’m proud to announce the beta release of MMMLabs’ first Android Application – Bridge Invaders! It’s a lo-res Drawing and Animation application Check out the video below for a taste: So you draw little 5-by-5 animations frame-by-frame, and then you can play them back, and tap in the tempo. You can save and load – [...]

Scaling Nightmares in AIR

I spent way too long on this, hopefully someone else can benefit from my trials. I’m currently developing a system for playback and control of live visuals using Ableton Live and Flash – more on the details of this project soon. One of the core needs is to have controls in one window and playback [...]

SXSW Panels of Interest for Visualists

SXSW Panel voting ends today. Here are the panels I found which may be of interest to VJs, Visualists, and Interactive Artists: Throwing Beam for Fun and Profit http://panelpicker.sxsw.com/ideas/view/7548 Motion Paintings, Visual Storytelling and Deaf Film http://panelpicker.sxsw.com/ideas/view/7886 Beyond 3D: How Interactive Screenings Will Save Cinema http://panelpicker.sxsw.com/ideas/view/7020 DIY Motion Tracking for Public Spaces http://panelpicker.sxsw.com/ideas/view/7003 People as [...]

Bridge Invaders AIR Drawing Application

  While I was freelancing at Wieden+Kennedy, the PDX Bridgefest crew got in touch, looking for collaborators, and WKE gave me the chance to jump on board! I decided to augment an application I was developing and create a way for festival attendees to tag on the bridge without breaking any laws, and thus the [...]

CopySwitch – Change Text in a Batch of FLAs

A handy tool for banner slaves

Custom VJ Box version 3

I’m getting ready to head to Seattle tomorrow for the Decibel Festival. I’ll be performing graphics live for Dilo on Friday night and Daedalus on Saturday. I’ve spent much of the last two days prepping content and working on (yet another) new performance system/style, and decided to take a break from staring at the screen [...]

Pan Filter for Realtime Sound Synthesis in Flash

(Interactive – click on letters to activate, then use your keyboard. Works best with headphones.) I wanted the ability to pan sounds for the game I’m working on. I wrote a quick note to Joe Berkovitz, who developed the Audio library I’m using. He suggested I write [...]

New Flash Game In the Works

A teaser for a Flash game I’m working on involving a Squid.