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Category Archives: flash

Pan Filter for Realtime Sound Synthesis in Flash


(Interactive – click on letters to activate, then use your keyboard. Works best with headphones.)
I wanted the ability to pan sounds for the game I’m working on. I wrote a quick note to Joe Berkovitz, who developed the Audio library I’m using. He suggested I write the filter [...]

New Flash Game In the Works

A teaser for a Flash game I’m working on involving a Squid.

Polyphonic Synth with StandingWave2


(Interactive – click on letters to activate, then use your keyboard)
I’ve been working on a Simon-like game in order to stretch my AS3 knowledge, and I’ve been running up against some of Flash’s known issues regarding playing sounds at exact times. I stumbled upon StandingWave2 while searching for [...]

Getting MIDI and OSC into Flash

Following up on my post about Controlling Flash with a Monome, I’ve done a bit more research on the ways to get controller data in and out of Flash.
My current conclusion: Oscar for OSC, Red5 for MIDI. Read on for the details.
Oscar
In Short: OSC to Flash, one-way, Mac-only.
Details: The slickest of the controller translation apps, [...]

Monome Controlling Flash – First Results

A proof-of-concept where my Monome 128 controls a Flash movie.